In 2002 Berlin interactive agency art+com created an interactive stage design for the Munich Opera Festival. The design included costume projection by cross-sections of virtual architecture projected as clipping planes onto large, angled projection screens. This architecture was generated in real-time and contingent not just on the music but also on the position of the protagonist (Machiavelli). This relation allowed the linking of story and architecture on stage.
The costumes, too, were computer-generated: a specially developed tracking system produced digital masks in real-time and projected “media costumes” with precision onto the singers. The dynamic costume textures open up the inner realms of the singer to the imagination of the viewer. The goal of the project was to take the stage set on from its classical, static incarnation towards a reactive and dynamic design that plays its own vital role in the opera, bolstered by the dramatic storyline.
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